Initially I had to create a concept drawing of the crab. After Creating the Crab that Richard Helped me, I had to animate it. To do that, I had to add bone for the body, for doing that, I converted the whole Crab to group, then convert it to Poly, then press the (Right Click), in object properties / See through. The click on the right arrow, the last picture, bones. (Create/Systems/Bones).
Then I create bones for hands/feet, in three times for 3 parts of the hands move it to the body. Then in to the Modify, I changed the bones size. Then on the right of the body, hide it, then I select all the bones, go to Animation / Bone Tools / Mirror. And then, I moved it to another hand.
(Mesh / Modify)
Then I selected each part of the bones, and add the name, for example: Left arm, Right arm, left hand, Right hand.
Click on the mesh / skin / add, then select all of them make another bone for the body, go to the Mesh / Add / then select all. Then select the head of the bones little piece, then go to the Animation / IK, Solvers / IK, Limb solver.
Then could see the tiny line, click the line to arm.
Following all that with moving the legs and using the Auto Key, I animate the legs like a Crab moves. For walking the crab, I moved the two legs, tow legs together for looking more naturally. After animating the crab/s, I realised it to be too difficult if I want to animate all the steps by step of the crab. Consequently, I used the Dummy tool. Dummy it’s a tool that helps us to move each subject with helping of another subject or box. For example: when I want to move the crab, it’s difficult to select the all of the bones, to do that after moving the legs (Animate them), I have to select all the parts of crab. (Legs, Body, Bones) then in the Group I selected the group and put the name for that. And Crab will connect to the group, (All of the crab’s part). Then I selected the Dummy on Create / Helpers / Dummy, and then I created the box, after that I clicked on somewhere free (I didn’t select anything)
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